local S = minetest.get_translator("creative_regions") minetest.register_chatcommand("creative_region", { params = " , , ", description = "Set a creative region from a to b", privs = {server = true}, func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end local found, _, x1, y1, z1, x2, y2, z2, region_name = param:find("^([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s*,%s*([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s*,%s*(.+)$") if not found then return false, "Syntax error" end local edge1 = { x=tonumber(x1), y=tonumber(y1), z=tonumber(z1) } local edge2 = { x=tonumber(x2), y=tonumber(y2), z=tonumber(z2) } local data = region_name local astore_id = creative_regions.astore:insert_area(edge1, edge2, tostring(data)) if astore_id then creative_regions.set_region_privs("r"..tostring(astore_id), nil) minetest.chat_send_player(name, "[creative_regions] New region set. ID: " .. "r"..astore_id) creative_regions.save_regions() return true, "Done" else return false, "Failed" end end, }) minetest.register_chatcommand("creative_region_privs", { params = ", ", description = "Set privstring for creative region", privs = {server = true}, func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end local found, _, region_id, privstring = param:find("^([ra]%d+)%s*,%s*(.+)$") if not found or not region_id or not privstring then return false, "Syntax error" end if privstring == "nil" then privstring = nil end creative_regions.set_region_privs(tostring(region_id), privstring) creative_regions.save_regions() minetest.chat_send_player(name, "[creative_regions] Privstring set for region " .. region_id .. ": " .. (privstring or "nil")) return true, "Done" end, }) minetest.register_chatcommand("creative_region_rm", { params = "", description = "Remove a creative region", privs = {server = true}, func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end local found, _, region_id = param:find("^(r%d+)%s*$") if not found or not region_id then return false, "Syntax error" end local astore_id = tonumber(string.sub(region_id, 2)) local success = creative_regions.astore:remove_area(astore_id) if success then minetest.chat_send_player(name, "[creative_regions] Region " .. region_id .. " removed") creative_regions.set_region_privs(tostring(region_id), nil) else minetest.chat_send_player(name, "Failed to remove region " .. region_id) return false, "Region not found" end creative_regions.save_regions() return true, "Done." end, }) minetest.register_chatcommand("creative_region_rn", { params = ", ", description = "Rename a creative region", privs = {server = true}, func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end local found, _, region_id, region_name = param:find("^(r%d+)%s*,%s*(.+)$") if not found or not region_id or not region_name then return false, "Syntax error" end local astore_id = tonumber(string.sub(region_id, 2)) local astore_area = creative_regions.astore:get_area(astore_id, true, true) if astore_area then local success = creative_regions.astore:remove_area(astore_id) local edge1 = astore_area.min local edge2 = astore_area.max local data = tostring(region_name) local new_id = nil if success then new_id = creative_regions.astore:insert_area(edge1, edge2, data, astore_id) end if new_id == astore_id then minetest.chat_send_player(name, "[creative_regions] Region " .. region_id .. " updated") else minetest.chat_send_player(name, "[creative_regions] Failed to update region " .. region_id) minetest.log("warning", "[creative_regions] Failed to update region " .. region_id) end else minetest.chat_send_player(name, "Failed to update region " .. region_id) return false, "Region not found" end creative_regions.save_regions() return true, "Done." end, }) minetest.register_chatcommand("creative_region_clearinv", { params = S(" "), description = S("Clear a saved inventory of yourself or another player"), privs = {server = true}, func = function(name, param) local player = minetest.get_player_by_name(name) local playerName, inventoryListName = param:match("^(%S+)%s(.+)$") if not playerName or not inventoryListName then return false, "Syntax error" end player = minetest.get_player_by_name(playerName) if not player then return false, S("Player not found") end player:get_inventory():set_list(inventoryListName, {}) minetest.chat_send_player(name, S("Cleared @1's inventory list '@2'", player:get_player_name(), inventoryListName)) return true, S("Done") end, })