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#include "screen.h"
void Screen::next() { Serial.println("unhandled next"); }
void Screen::previous() { Serial.println("unhandled previous"); }
uint8_t Screen::select() { Serial.println("unhandled select"); }
SelectionList::SelectionList() {}
SelectionList::SelectionList(const char* title, uint8_t start_pos, const char* string_list) {}
void SelectionList::draw() {
uint8_t item_x_offset = 15;
uint8_t header_height = 12;
uint8_t item_height = 12;
uint8_t num_active_item = current_pos - top_item;
u8g2.clearBuffer();
/* draw Title */
u8g2.setFont(u8g2_font_guildenstern_nbp_tr);
u8g2.drawUTF8(2,header_height-2,title);
u8g2.drawLine(0,header_height,u8g2.getDisplayWidth(),header_height);
/* draw menu items */
u8g2.setFont(u8g2_font_9x18B_tr);
for (int i=0; i<visible; i++) {
u8g2.drawUTF8(item_x_offset,header_height+2+(i+1)*item_height,string_list[top_item+i].c_str());
}
u8g2.drawFrame(0,header_height+1+num_active_item*item_height,u8g2.getDisplayWidth(),item_height+2 );
u8g2.sendBuffer(); // transfer internal memory to the display
}
void SelectionList::next() {
if (current_pos < string_list.size()-1) current_pos++;
if (current_pos > top_item+visible-1) top_item++;
}
void SelectionList::previous() {
if (current_pos > 0 ) current_pos--;
if (current_pos < top_item) top_item--;
}
uint8_t SelectionList::select() {
return current_pos;
}
namespace {
void Drawgauge(int x, byte y, byte r, byte p, int v, int minVal, int maxVal ) {
int n=(r/100.00)*p; // calculate needle percent lenght
float gs_rad=-1.572; //-90 degrees in radiant
float ge_rad=0;
float i=((v-minVal)*(ge_rad-gs_rad)/(maxVal-minVal)+gs_rad);
int xp = x+(sin(i) * n);
int yp = y-(cos(i) * n);
u8g2.drawCircle(x,y,r, U8G2_DRAW_UPPER_LEFT );
u8g2.drawLine(x,y,xp,yp);
gs_rad=0;
ge_rad=1.572; //90 degrees in radiant
i=((v-minVal)*(ge_rad-gs_rad)/(maxVal-minVal)+gs_rad);
xp = x+(cos(i) * n);
yp = y-(sin(i) * n);
u8g2.drawCircle(x,y,r, U8G2_DRAW_UPPER_RIGHT );
u8g2.drawLine(x,y,xp,yp);
gs_rad=-1.572;
ge_rad=1.572;
i=((v-minVal)*(ge_rad-gs_rad)/(maxVal-minVal)+gs_rad);
xp = x+(sin(i) * n);
yp = y-(cos(i) * n);
u8g2.drawCircle(x,y,r, U8G2_DRAW_UPPER_LEFT|U8G2_DRAW_UPPER_RIGHT );
u8g2.drawLine(x,y,xp,yp);
gs_rad=-3.142;
ge_rad=1.572;
i=((v-minVal)*(ge_rad-gs_rad)/(maxVal-minVal)+gs_rad);
xp = x+(sin(i) * n);
yp = y-(cos(i) * n);
u8g2.drawCircle(x,y,r, U8G2_DRAW_UPPER_LEFT|U8G2_DRAW_UPPER_RIGHT|U8G2_DRAW_LOWER_LEFT );
u8g2.drawLine(x,y,xp,yp);
gs_rad=-1.572;
ge_rad=3.141;
i=((v-minVal)*(ge_rad-gs_rad)/(maxVal-minVal)+gs_rad);
xp = x+(sin(i) * n);
yp = y-(cos(i) * n);
u8g2.drawCircle(x,y,r, U8G2_DRAW_UPPER_LEFT|U8G2_DRAW_UPPER_RIGHT|U8G2_DRAW_LOWER_RIGHT );
u8g2.drawLine(x,y,xp,yp);
}
}
void MainScreen::draw() {
u8g2.clearBuffer(); // clear the internal memory
if(millis() - lastVolumeChange <= 1000) {
//u8g2.drawXBMP(0,0, IMG_1872_width, IMG_1872_height, IMG_1872_bits);
u8g2.setFont(u8g2_font_inb19_mf);
u8g2.drawStr(20, 20, "Volume");
u8g2.drawRBox(10, 28, 108, 22, 5);
u8g2.setDrawColor(0);
u8g2.drawBox(14+volume, 31, 100-volume, 14);
char volumeStr[6];
sprintf(volumeStr, "%d %%", volume);
u8g2.setFont(u8g2_font_crox3cb_mf);
u8g2.setFontMode(1);
u8g2.setDrawColor(2);
u8g2.drawStr(40, 45, volumeStr);
u8g2.setFontMode(0);
u8g2.setDrawColor(1);
} else {
u8g2.setFont(u8g2_font_inb19_mf);
u8g2.drawStr(0, 20, timeStr);
char weather[32];
u8g2.setFont(u8g2_font_profont12_mf); // choose a suitable font
sprintf(weather, "%.1f°C %.1f%% %.0fhPa", bme280.readTemperature(), bme280.readHumidity(), bme280.readPressure());
u8g2.drawUTF8(0, 30, weather);
u8g2.setFont(u8g2_font_prospero_bold_nbp_tf); // choose a suitable font
u8g2_uint_t width = u8g2.getUTF8Width(titleStr); // calculate the pixel width of the text
// repeated drawing of the scrolling text...
u8g2.drawUTF8(titleStr_offset, 54, titleStr); // draw the scolling text
titleStr_offset-=4; // scroll by one pixel
if ( (u8g2_uint_t)titleStr_offset < (u8g2_uint_t)-width )
titleStr_offset = 0; // start over again // u8g2.getDisplayWidth()
}
u8g2.sendBuffer();
// bme280.printValues();
}
uint8_t MainScreen::select() {
if(millis() - lastButtonPress >= 1000) {
Serial.println("Button pressed");
lastButtonPress = millis();
if (mp3.playing) {
mp3.stop();
} else {
mp3.start();
}
}
}
void MainScreen::next() {
if (volume < 100) volume++;
lastVolumeChange = millis();
mp3.setVolume(volume);
Serial.printf("volume: %d\n", volume);
}
void MainScreen::previous() {
if (volume > 0) volume--;
lastVolumeChange = millis();
mp3.setVolume(volume);
Serial.printf("volume: %d\n", volume);
}