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//#define FASTLED_ALLOW_INTERRUPTS 0
//#define FASTLED_INTERRUPT_RETRY_COUNT 1
#include <FastLED.h>
#include "led.h"
#include "hardware.h"
using namespace std;
Led::Led(void) {
index = 0;
duration = 0;
wakeupIndex = 0;
}
void Led::loop_rainbow(void) {
fill_rainbow(leds, NUM_LEDS, index, 14);
}
void Led::loop_confetti(void)
{
// random colored speckles that blink in and fade smoothly
fadeToBlackBy( leds, NUM_LEDS, 10);
int pos = random16(NUM_LEDS);
leds[pos] += CHSV( index + random8(64), 200, 255);
}
void Led::loop_sweep(void) {
// a colored dot sweeping back and forth, with fading trails
fadeToBlackBy( leds, NUM_LEDS, 20);
int pos = beatsin16( 13, 0, NUM_LEDS-1 );
leds[pos] += CHSV( index, 255, 192);
}
void Led::loop_steady(void) {
fill_solid(leds, NUM_LEDS, color);
}
void Led::loop_off(void) {
if (wakeupIndex == 0) {
fill_solid(leds, NUM_LEDS, CRGB::Black);
} else {
// Scale the heat value from 0-255 down to 0-240
// for best results with color palettes.
//byte colorindex = scale8( heat[j], 240);
CRGB color = ColorFromPalette(HeatColors_p, wakeupIndex);
if (wakeupIndex > 240) color = CRGB::White;
fill_solid(leds, NUM_LEDS, color);
// fadeToBlackBy( leds, NUM_LEDS, 255-wakeupIndex);
setBrightness(wakeupIndex);
if (wakeupIndex < 100) {
leds[3] = CRGB::Black;
leds[NUM_LEDS-4] = CRGB::Black;
}
if (wakeupIndex < 150) {
leds[2] = CRGB::Black;
leds[NUM_LEDS-3] = CRGB::Black;
}
if (wakeupIndex < 200) {
leds[1] = CRGB::Black;
leds[NUM_LEDS-2] = CRGB::Black;
}
if (wakeupIndex < 250) {
leds[0] = CRGB::Black;
leds[NUM_LEDS-1] = CRGB::Black;
}
}
}
void Led::wakeUpLight(uint8_t i) {
Serial.printf("wakeuplight(%d)\n", i);
wakeupIndex = i;
}
void Led::changeAnimation(uint8_t num, uint16_t duration) {
if (duration == 0) this->duration = UINT16_MAX;
else this->duration = duration;
if (num == 0) refresh = &Led::loop_steady;
else if (num == 1) refresh = &Led::loop_sweep;
else if (num == 2) refresh = &Led::loop_confetti;
else if (num == 3) refresh = &Led::loop_rainbow;
else if (num == 255) refresh = &Led::loop_off;
}
bool Led::isOn() {
if (refresh && refresh != &Led::loop_off && FastLED.getBrightness() != 0) return true;
else return false;
}
void Led::changeColor(uint8_t r, uint8_t g, uint8_t b) {
color = CRGB(r, g, b);
}
void Led::setBrightness(uint8_t brightness) {
if (brightness > 254) { // don't set first byte to 255 on tm1829
FastLED.setBrightness(254);
} else {
// uint8_t b = pow(((double)brightness/255.0), 4.2) * 255.0;
// FastLED.setBrightness(b);
FastLED.setBrightness(brightness);
}
}
void Led::stop(void) {
runTask = false;
delay(50);
// FastLED.clear();
fill_solid(leds, NUM_LEDS, CRGB::Black);
FastLED.show();
}
void Led::setup(void) {
pinMode(LED_PIN, OUTPUT);
FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS);
FastLED.setBrightness(96);
//FastLED.setMaxPowerInVoltsAndMilliamps(5, 500);
FastLED.setCorrection(TypicalLEDStrip);
fill_solid(leds, NUM_LEDS, CRGB::Black);
color = CRGB::Orange;
refresh = &Led::loop_off;
delay(100);
xTaskCreate(
&cTaskWrapper, /* Task function. */
"ledAnimationTask", /* String with name of task. */
1024, /* Stack size in words. */
this, /* Parameter passed as input of the task */
tskIDLE_PRIORITY+3, /* Priority of the task. */
&ledTaskHandle); /* Task handle. */
}
void Led::animationTask(void* parameters) {
runTask = true;
while(runTask) {
if (refresh != nullptr) {
(*this.*refresh)();
FastLED.show();
// EVERY_N_MILLISECONDS ( 20) { index++; }
index++;
if (duration == 0) {
refresh = &Led::loop_off;
} else if (duration == UINT16_MAX) {
} else {
duration--;
}
// EVERY_N_SECONDS(30) {
// FastLED.clear();
// delay(200);
// changeAnimation(2, 2000);
// }
}
vTaskDelay(50 / portTICK_PERIOD_MS);
}
Serial.println("LED animation end!");
vTaskDelete(NULL);
}
void Led::cTaskWrapper(void* parameters) {
static_cast<Led*>(parameters)->animationTask(NULL);
}