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pitchbend

main
Hendrik Langer 5 years ago
parent
commit
61e5c85454
  1. 2
      send.py
  2. 43
      src/main.cpp

2
send.py

@ -36,7 +36,7 @@ def main(argv):
for msg in mid:
time.sleep(msg.time)
if not msg.is_meta:
if msg.type == 'note_on' or msg.type == 'note_off':
if msg.type == 'note_on' or msg.type == 'note_off' or msg.type == 'pitchwheel':
if (not (msg.channel in drum_channels)) or args.with_drums:
print(msg)
ser.write(msg.bin())

43
src/main.cpp

@ -26,20 +26,25 @@ Tone freq[NUM_STEPPER];
unsigned long previousMillis[NUM_STEPPER] = {0}; // will store last time LED was updated
const long interval = 1000; // interval at which to blink (milliseconds)
volatile byte playing[NUM_STEPPER] = {0};
int enable_pin[NUM_STEPPER] = {X_ENABLE_PIN, Y_ENABLE_PIN, Z_ENABLE_PIN, E0_ENABLE_PIN, E1_ENABLE_PIN};
struct playing_t {
byte noteNumber;
byte channel;
};
volatile playing_t playing[NUM_STEPPER] = {0,255};
int findSameNotes(byte noteNumber) {
int candidate = -1;
bool alreadyPlayingHarmonic = false;
for (int i=0; i<NUM_STEPPER; i++) {
if (playing[i] == noteNumber) return -2; // already playing this note
if (noteNumber+12 == playing[i] || noteNumber == playing[i]+12) alreadyPlayingHarmonic = true;
if (playing[i].noteNumber == noteNumber) return -2; // already playing this note
if (noteNumber+12 == playing[i].noteNumber || noteNumber == playing[i].noteNumber+12) alreadyPlayingHarmonic = true;
for (int k=i+1; k<NUM_STEPPER; k++) {
if (playing[k] == playing[i]) {
if (playing[k].noteNumber == playing[i].noteNumber) {
return k;
} else if (playing[k]+12 == playing[i] || playing[k] == playing[i]+12) {
} else if (playing[k].noteNumber+12 == playing[i].noteNumber || playing[k].noteNumber == playing[i].noteNumber+12) {
candidate = k;
}
}
@ -67,10 +72,11 @@ void handleNoteOn(byte inChannel, byte inNumber, byte inVelocity)
//digitalWrite(LED_PIN, HIGH);
bool sent = false;
for (int i=0; i<NUM_STEPPER; i++) {
if (playing[i] == 0) {
if (playing[i].noteNumber == 0) {
digitalWrite(enable_pin[i], LOW);
freq[i].play(f);
playing[i] = inNumber;
playing[i].noteNumber = inNumber;
playing[i].channel = inChannel;
previousMillis[i] = millis();
sent = true;
break;
@ -83,7 +89,8 @@ void handleNoteOn(byte inChannel, byte inNumber, byte inVelocity)
if (i >= 0) {
digitalWrite(enable_pin[i], LOW);
freq[i].play(f);
playing[i] = inNumber;
playing[i].noteNumber = inNumber;
playing[i].channel = inChannel;
previousMillis[i] = millis();
}
}
@ -101,14 +108,26 @@ void handleNoteOff(byte inChannel, byte inNumber, byte inVelocity)
digitalWrite(LED_PIN, LOW);
for (int i=0; i<NUM_STEPPER; i++) {
if (playing[i] == inNumber) {
if (playing[i].noteNumber == inNumber) {
freq[i].stop();
playing[i] = 0;
playing[i].noteNumber = 0;
playing[i].channel = 255;
break;
}
}
}
void handlePitchBend(byte inChannel, int inValue) {
int bend = inValue >> 7;
for (int i=0; i<NUM_STEPPER; i++) {
if (inChannel == playing[i].channel) {
long f = sNotePitches[playing[i].noteNumber];
long f_b = f * pow(2, (double)inValue/(4096.0*12));
freq[i].play(f_b);
previousMillis[i] = millis();
}
}
}
void setup()
{
@ -149,6 +168,7 @@ void setup()
MIDI.setHandleNoteOn(handleNoteOn);
MIDI.setHandleNoteOff(handleNoteOff);
MIDI.setHandlePitchBend(handlePitchBend);
MIDI.begin(MIDI_CHANNEL_OMNI);
freq[0].begin(X_STEP_PIN);
@ -166,7 +186,8 @@ void loop()
for (int i=0; i<NUM_STEPPER; i++) {
if (currentMillis - previousMillis[i] >= interval || previousMillis[i] == 0) {
digitalWrite(enable_pin[i], HIGH);
playing[i] = 0;
playing[i].noteNumber = 0;
playing[i].channel = 255;
}
}

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