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dynamic (runtime) area configuration

main
Hendrik Langer 5 years ago
parent
commit
b428d78d58
  1. 102
      init.lua

102
init.lua

@ -12,28 +12,102 @@ areas_guest_privs = minetest.settings:get("switch_creative.guest_privs") or "-fl
default_privs = minetest.settings:get("switch_creative.default_privs") or "-creative, +fast, -fly"
function switch_creative:load_areas()
local test = minetest.deserialize(mod_storage:get_string("astore"))
local edge1 = { x=-10, y=-10, z=-10 }
local edge2 = { x=10, y=10, z=10 }
local data = "Testarea"
local astore_id = self.astore:insert_area(edge1, edge2, tostring(data))
switch_creative:set_area_privs(astore_id, "+creative, +fast, +fly")
self.astore:from_file(minetest.get_worldpath().."/switch_creative_areas")
-- local test = minetest.deserialize(mod_storage:get_string("astore"))
-- local edge1 = { x=-10, y=-10, z=-10 }
-- local edge2 = { x=10, y=10, z=10 }
-- local data = "Testarea"
-- local astore_id = self.astore:insert_area(edge1, edge2, tostring(data))
--
-- switch_creative:set_area_privs(astore_id, "+creative, +fast, +fly")
end
function switch_creative:save_areas()
local datastr = minetest.serialize(self.astore)
if not datastr then
minetest.log("error", "[switch_creative] Failed to serialize area data!")
return
end
mod_storage:set_string("astore", datastr)
self.astore:to_file(minetest.get_worldpath().."/switch_creative_areas")
-- local datastr = minetest.serialize(self.astore)
-- if not datastr then
-- minetest.log("error", "[switch_creative] Failed to serialize area data!")
-- return
-- end
-- mod_storage:set_string("astore", datastr)
end
function switch_creative:set_area_privs(id, privs_string)
switch_creative.area_privs[id] = privs_string
end
minetest.register_chatcommand("creative_area", {
params = "<x> <y> <z>, <x> <y> <z>, <text>",
description = "Set a switch_creative area from a to b",
privs = {server = true},
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return false, "Player not found"
end
local found, _, x1, y1, z1, x2, y2, z2, area_name = param:find("^([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s*,%s*([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s*,%s*(.+)$")
if not found then
return false, "Syntax error"
end
local edge1 = { x=tonumber(x1), y=tonumber(y1), z=tonumber(z1) }
local edge2 = { x=tonumber(x2), y=tonumber(y2), z=tonumber(z2) }
local data = area_name
local astore_id = switch_creative.astore:insert_area(edge1, edge2, tostring(data))
switch_creative:set_area_privs(astore_id, "+creative, +fast, +fly")
minetest.chat_send_player(name, "[creative_area] New area set. ID: " .. astore_id)
switch_creative:save_areas()
return true, "Done."
end,
})
minetest.register_chatcommand("creative_area_privs", {
params = "<id>, <text>",
description = "Set privstring for switch_creative area",
privs = {server = true},
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return false, "Player not found"
end
local found, _, area_id, privstring = param:find("^([+-]?%d+)%s*,%s*(.+)$")
if not found then
return false, "Syntax error"
end
area_id = tonumber(area_id)
switch_creative:set_area_privs(area_id, privstring)
minetest.chat_send_player(name, "[creative_area] Privstring set for area " .. area_id .. ": " .. privstring)
switch_creative:save_areas()
return true, "Done."
end,
})
minetest.register_chatcommand("creative_area_rm", {
params = "<id>",
description = "Remove a switch_creative area",
privs = {server = true},
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return false, "Player not found"
end
local found, _, area_id = param:find("^([+-]?%d+)%s*$")
if not found then
return false, "Syntax error"
end
area_id = tonumber(area_id)
local success = switch_creative.astore:remove_area(area_id)
if success then
minetest.chat_send_player(name, "[creative_area] Area " .. area_id .. "removed")
else
minetest.chat_send_player(name, "[creative_area] Error removing area " .. area_id)
end
switch_creative:save_areas()
return true, "Done."
end,
})
function switch_creative:decode_privs_string(str)
-- minetest/builtin/common/misc_helpers.lua:core.string_to_privs()
assert(type(str) == "string")
@ -148,7 +222,7 @@ function switch_creative:update_player(player)
local smallest_area = {}
if minetest.check_player_privs(name, { protection_bypass=true }) then
minetest.chat_send_player(name, "Changed area. You have protection_bypass priv")
--minetest.chat_send_player(name, "Changed area. You have protection_bypass priv")
return
end

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