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/* A game chooser for borgs
* by: Christian Kroll
* date: Tuesday, 2008/03/16
*/
#ifndef MENU_H_
#define MENU_H_
#include <inttypes.h>
typedef struct{
void(*run)(void);
uint8_t const *icon;
}game_descriptor_t;
void menu();
#endif /*MENU_H_*/