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TARGET = libanimations.a
TOPDIR = ..
include $(TOPDIR)/defaults.mk
SRC = programm.c
ifeq ($(ANIMATION_SNAKE),y)
SRC += snake.c
endif
ifeq ($(ANIMATION_MATRIX),y)
SRC += matrix.c
endif
ifeq ($(ANIMATION_STONEFLY),y)
SRC += stonefly.c
endif
ifeq ($(ANIMATION_FLYINGDOTS),y)
SRC += flyingdots.c
endif
ifeq ($(ANIMATION_GAMEOFLIFE),y)
SRC += gameoflife.c
endif
ifeq ($(ANIMATION_BREAKOUT),y)
SRC += breakout_demo.c
endif
include $(TOPDIR)/rules.mk