Christian Kroll
15 years ago
2 changed files with 164 additions and 3 deletions
@ -1,6 +1,118 @@ |
|||
#include <inttypes.h> |
|||
#include <stdlib.h> |
|||
#include <string.h> |
|||
#include "piece.h" |
|||
#include "playfield.h" |
|||
#include "bast.h" |
|||
|
|||
int bla() |
|||
|
|||
/***************************
|
|||
* non-interface functions * |
|||
***************************/ |
|||
|
|||
/* Function: tetris_bastet_clearColHeights;
|
|||
* Description: resets the array for the column heights |
|||
* Argument pBastet: bastet instance whose array should be reset |
|||
* Return value: void |
|||
*/ |
|||
void tetris_bastet_clearColHeights(tetris_bastet_t *pBastet) |
|||
{ |
|||
int8_t nWidth = tetris_playfield_getWidth(pBastet->pPlayfield); |
|||
for (int i = 0; i < nWidth; ++i) |
|||
{ |
|||
pBastet->pColHeights[i] = 0; |
|||
} |
|||
} |
|||
|
|||
|
|||
/****************************
|
|||
* construction/destruction * |
|||
****************************/ |
|||
|
|||
/* Function: tetris_bastet_construct
|
|||
* Description: constructs a bastet instance for a given playfield |
|||
* Argument pPlayfield: the playfield to be observed |
|||
* Return value: pointer to a newly created bastet instance |
|||
*/ |
|||
tetris_bastet_t* tetris_bastet_construct(tetris_playfield_t *pPl) |
|||
{ |
|||
tetris_bastet_t *pBastet = |
|||
(tetris_bastet_t *) malloc(sizeof(tetris_bastet_t)); |
|||
|
|||
pBastet->pPlayfield = pPl; |
|||
|
|||
int8_t nWidth = tetris_playfield_getWidth(pBastet->pPlayfield); |
|||
pBastet->pColHeights = (int8_t*) calloc(nWidth, sizeof(int8_t)); |
|||
tetris_bastet_clearColHeights(pBastet); |
|||
|
|||
return pBastet; |
|||
} |
|||
|
|||
|
|||
/* Function: tetris_bastet_destruct
|
|||
* Description: destructs the given bastet instance |
|||
* Argument pBastet: the bastet instance to be destroyed |
|||
* Return value: void |
|||
*/ |
|||
void tetris_bastet_destruct(tetris_bastet_t *pBastet) |
|||
{ |
|||
if (pBastet->pColHeights != NULL) |
|||
{ |
|||
free(pBastet->pColHeights); |
|||
} |
|||
|
|||
free(pBastet); |
|||
} |
|||
|
|||
|
|||
/****************************
|
|||
* bastet related functions * |
|||
****************************/ |
|||
|
|||
/* Function: tetris_bastet_construct
|
|||
* Description: calculates a score for a piece at a given column |
|||
* Argument pBastet: the bastet instance of interest |
|||
* Argument pPiece: the piece to be tested |
|||
* Argument pnColum: the column where the piece should be dropped |
|||
* Return value: score for the given move |
|||
*/ |
|||
int16_t tetris_bastet_evalPos(tetris_bastet_t *pBastet, |
|||
tetris_piece_t *pPiece, |
|||
int8_t nColumn) |
|||
{ |
|||
return 0; |
|||
int16_t nScore = -32000; |
|||
|
|||
// modify score based on complete lines
|
|||
int8_t nLines = tetris_playfield_predictCompleteLines(pBastet->pPlayfield, |
|||
pPiece, nColumn); |
|||
nScore += 5000 * nLines; |
|||
|
|||
// go through every row and calculate column heights
|
|||
tetris_playfield_iterator_t iterator; |
|||
int8_t nWidth = tetris_playfield_getWidth(pBastet->pPlayfield); |
|||
int8_t nHeight = 1; |
|||
uint16_t *pDump = tetris_playfield_predictBottomRow(&iterator, |
|||
pBastet->pPlayfield, pPiece, nColumn); |
|||
while (pDump != NULL) |
|||
{ |
|||
for (int x = 0; x < nWidth; ++x) |
|||
{ |
|||
if ((*pDump & (0x0001 << x)) != 0) |
|||
{ |
|||
pBastet->pColHeights[x] = nHeight; |
|||
} |
|||
} |
|||
pDump = tetris_playfield_predictNextRow(&iterator); |
|||
++nHeight; |
|||
} |
|||
// modify score based on predicted column heights
|
|||
for (int x = 0; x < nWidth; ++x) |
|||
{ |
|||
nScore -= 5 * pBastet->pColHeights[x]; |
|||
} |
|||
|
|||
// reset column height array for later use
|
|||
tetris_bastet_clearColHeights(pBastet); |
|||
|
|||
return nScore; |
|||
} |
|||
|
@ -1,6 +1,55 @@ |
|||
#ifndef BAST_H_ |
|||
#define BAST_H_ |
|||
|
|||
int bla(); |
|||
#include <inttypes.h> |
|||
#include "playfield.h" |
|||
#include "piece.h" |
|||
|
|||
/*********
|
|||
* types * |
|||
*********/ |
|||
|
|||
typedef struct tetris_bastet_t |
|||
{ |
|||
tetris_playfield_t *pPlayfield; // the playfield to be examined
|
|||
int8_t *pColHeights; // array of calculated column heights
|
|||
} |
|||
tetris_bastet_t; |
|||
|
|||
|
|||
/****************************
|
|||
* construction/destruction * |
|||
****************************/ |
|||
|
|||
/* Function: tetris_bastet_construct
|
|||
* Description: constructs a bastet instance for a given playfield |
|||
* Argument pPlayfield: the playfield to be observed |
|||
* Return value: pointer to a newly created bastet instance |
|||
*/ |
|||
tetris_bastet_t* tetris_bastet_construct(tetris_playfield_t *pPl); |
|||
|
|||
|
|||
/* Function: tetris_bastet_destruct
|
|||
* Description: destructs the given bastet instance |
|||
* Argument pBastet: the bastet instance to be destroyed |
|||
* Return value: void |
|||
*/ |
|||
void tetris_bastet_destruct(tetris_bastet_t *pBastet); |
|||
|
|||
|
|||
/****************************
|
|||
* bastet related functions * |
|||
****************************/ |
|||
|
|||
/* Function: tetris_bastet_construct
|
|||
* Description: calculates a score for a piece at a given column |
|||
* Argument pBastet: the bastet instance of interest |
|||
* Argument pPiece: the piece to be tested |
|||
* Argument pnColum: the column where the piece should be dropped |
|||
* Return value: score for the given move |
|||
*/ |
|||
int16_t tetris_bastet_evalPos(tetris_bastet_t *pBastet, |
|||
tetris_piece_t *pPiece, |
|||
int8_t nColumn); |
|||
|
|||
#endif /* BAST_H_ */ |
|||
|
Loading…
Reference in new issue