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@ -46,8 +46,8 @@ bitmap_t; |
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*/ |
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static unsigned char bitmap_getAlignedChunk(bitmap_t const *const pBitmap, |
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unsigned char const nBorgPlane, |
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unsigned int const x, |
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unsigned int const y) |
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unsigned char const x, |
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unsigned char const y) |
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{ |
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assert(x <= pBitmap->nChunkDomain); |
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assert(y < pBitmap->nHeight); |
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@ -96,8 +96,8 @@ static unsigned char bitmap_getAlignedChunk(bitmap_t const *const pBitmap, |
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* left of the viewport. |
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*/ |
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static void bitmap_drawViewport(bitmap_t const *const pBitmap, |
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unsigned int const nX, |
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unsigned int const nY) |
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unsigned char const nX, |
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unsigned char const nY) |
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{ |
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assert(nX <= pBitmap->nXDomain); |
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assert(nY <= pBitmap->nYDomain); |
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@ -199,8 +199,8 @@ void bitmap_scroll(unsigned char const nWidth, |
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bitmap.nChunkCount = (((bitmap.nViewportWidth - 1) / 8) + 1); |
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// initial starting point
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int x = bitmap.nXDomain > 0 ? random8() % bitmap.nXDomain : 0; |
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int y = bitmap.nYDomain > 0 ? random8() % bitmap.nYDomain : 0; |
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unsigned char x = bitmap.nXDomain > 0 ? random8() % bitmap.nXDomain : 0; |
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unsigned char y = bitmap.nYDomain > 0 ? random8() % bitmap.nYDomain : 0; |
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char dx = 0; |
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char dy = 0; |
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