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saved 12 bytes (yes, I really needed them)

feature/2015
Christian Kroll 13 years ago
parent
commit
0b49336643
  1. 4
      games/snake/snake_game.c

4
games/snake/snake_game.c

@ -269,12 +269,12 @@ static void snake_autoRoute(snake_protagonist_t *pprotSnake,
}
}
for (uint8_t i = 4; i--;)
for (uint8_t i = 0; i < 4; ++i)
{
pixel pxTest = snake_applyDirection(pxHead, pprotSnake->dir);
if (get_pixel(pxTest))
{
for (uint8_t j = pApples->nAppleCount; j--;)
for (uint8_t j = 0; j < pApples->nAppleCount; ++j)
{
if ((pxTest.x == pApples->aApples[j].x) &&
(pxTest.y == pApples->aApples[j].y))

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