diff --git a/games/tetris/variant_bastet.c b/games/tetris/variant_bastet.c index 8665be5..bbdda58 100644 --- a/games/tetris/variant_bastet.c +++ b/games/tetris/variant_bastet.c @@ -6,12 +6,12 @@ /** * @file variant_bastet.c * @brief Implementation of the "Bastard Tetris" module. - * @details Based on the game "Bastet" (version 0.41) by Frederico Poloni. His + * @details Based on the game "Bastet" (version 0.41) by Federico Poloni. His * code isn't used as the Borg's Tetris framework is too different from * that of "Petris" (on which Bastet is based), but the algorithms of * this implementation are closely modeled after his ideas. * @author Christian Kroll - * @see Frederico Poloni's homepage: http://fph.altervista.org/prog/bastet.html + * @see Federico Poloni's homepage: http://fph.altervista.org/prog/bastet.html */ diff --git a/games/tetris/variant_bastet.h b/games/tetris/variant_bastet.h index eceb141..beb7b0d 100644 --- a/games/tetris/variant_bastet.h +++ b/games/tetris/variant_bastet.h @@ -6,12 +6,12 @@ /** * @file variant_bastet.h * @brief Public interface of the "Bastard Tetris" module. - * @details Based on the game "Bastet" (version 0.41) by Frederico Poloni. His + * @details Based on the game "Bastet" (version 0.41) by Federico Poloni. His * code isn't used as the Borg's Tetris framework is too different from * that of "Petris" (on which Bastet is based), but the algorithms of * this implementation are closely modeled after his ideas. * @author Christian Kroll - * @see Frederico Poloni's homepage: http://fph.altervista.org/prog/bastet.html + * @see Federico Poloni's homepage: http://fph.altervista.org/prog/bastet.html */