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@ -50,23 +50,24 @@ |
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/** Height of the canvas. */ |
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#define WND_Y_EXTENTS (NUM_ROWS * LED_EXTENT) |
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/* string constants */ |
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LPCSTR g_strWindowClass = "BorgSimulatorWindowClass"; |
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LPCSTR g_strWindowTitle = "Borg Simulator"; |
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LPCSTR g_strError = "Error"; |
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LPCSTR g_strErrorRegisterWindow = "Could not register window class."; |
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LPCSTR g_strErrorCreateWindow = "Could not create window."; |
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LPCSTR g_strErrorCreateEvent = "Could not create wait event."; |
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LPCSTR g_strErrorCreateThread = "Could not create display loop thread."; |
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LPCSTR g_strErrorCreateUITimer = "Could not create UI Timer."; |
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LPCSTR g_strErr = "Error"; |
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LPCSTR g_strErrTimerResolution = "Could not retrieve minimum timer resolution."; |
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LPCSTR g_strErrRegisterWindow = "Could not register window class."; |
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LPCSTR g_strErrCreateWindow = "Could not create window."; |
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LPCSTR g_strErrCreateEvent = "Could not create wait event."; |
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LPCSTR g_strErrCreateThread = "Could not create display loop thread."; |
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LPCSTR g_strErrCreateUITimer = "Could not create UI Timer."; |
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/** Minimum timer resolution the system is capable of. */ |
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UINT g_uResolution; |
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/** Event object for the multimedia timer (wait() function). */ |
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HANDLE g_hWaitEvent; |
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/** Fake port for simulating joystick input. */ |
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volatile unsigned char fakeport; |
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/** Flag which indicates if wait should jump to the menu if fire is pressed. */ |
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@ -82,7 +83,6 @@ LRESULT CALLBACK simWndProc(HWND hWnd, |
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WPARAM wParam, |
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LPARAM lParam); |
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/**
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* Creates a new window and makes it visible. |
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* @param hInstance Handle of the instance where this window should belong to. |
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@ -110,7 +110,7 @@ HWND simCreateWindow(HINSTANCE hInstance, |
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if (RegisterClassA(&lpwc) != 0) |
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{ |
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/* ensure that the client area has the right proportions */ |
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RECT rect = {0, 0, WND_X_EXTENTS * 1.5 - 1, WND_Y_EXTENTS * 1.5 - 1}; |
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RECT rect = {0, 0, WND_X_EXTENTS * 1.5 - 1, WND_Y_EXTENTS * 1.5 - 1}; |
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AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW & ~(WS_OVERLAPPED), FALSE); |
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/* create window and retrieve its handle */ |
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@ -133,13 +133,12 @@ HWND simCreateWindow(HINSTANCE hInstance, |
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} |
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else |
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{ |
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fprintf(stderr, g_strErrorRegisterWindow); |
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fprintf(stderr, g_strErrRegisterWindow); |
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} |
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return hWnd; |
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} |
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/**
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* Closes windows and unregisters its associated window class. |
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* @param lphWnd Pointer to window handle. |
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@ -152,7 +151,6 @@ void simDestroyWindow(HWND hWnd, |
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UnregisterClassA(g_strWindowClass, hInstance); |
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} |
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/**
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* Draws the LED matrix on the given device context. |
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* @param hdc The device context where the LED matrix should be drawn on. |
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@ -216,7 +214,6 @@ void simDrawMatrix(HDC hdc) |
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} |
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} |
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/**
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* Retrieves device context from given window, creates a compatible memory |
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* device context for double buffering and hands that thing over to |
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@ -363,7 +360,7 @@ LRESULT CALLBACK simWndProc(HWND hWnd, |
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/* map key releases to fake joystick movements */ |
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case WM_KEYUP: |
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switch(wParam) |
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switch (wParam) |
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{ |
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case VK_SPACE: /* fire */ |
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fakeport &= ~0x01; |
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@ -411,7 +408,6 @@ LRESULT CALLBACK simWndProc(HWND hWnd, |
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return lResult; |
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} |
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/**
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* Entry point for starting the the display loop in a thread. |
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* @param lpParam Free style arguments for the thread function (not used here). |
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@ -423,19 +419,36 @@ DWORD WINAPI simLoop(LPVOID lpParam) |
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return 0; |
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} |
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/**
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* Retrieves and enforces the minimum timer resolution of the current system. |
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* @return Result of the multimedia timer operations. |
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*/ |
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MMRESULT simSetMinimumTimerResolution() |
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{ |
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TIMECAPS tc; |
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MMRESULT mmresult; |
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mmresult = timeGetDevCaps(&tc, sizeof(tc)); |
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if (mmresult == TIMERR_NOERROR) |
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{ |
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/* retrieve best resolution and configure timer services accordingly */ |
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g_uResolution = min(max(tc.wPeriodMin, 0), tc.wPeriodMax); |
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mmresult = timeBeginPeriod(g_uResolution); |
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} |
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return mmresult; |
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} |
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/**
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* Wait function which utilizes multimedia timers and thread synchronization |
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* objects. Although this is much more complicated than calling the Sleep() |
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* function, it is also much more precise. |
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* @param ms The requested delay in milliseconds. |
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* @param uResolution The minimum timer resolution the system is capable of. |
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*/ |
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void wait(int ms) |
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{ |
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TIMECAPS tc; |
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MMRESULT mmresult; |
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MMRESULT mmTimerEventId; |
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UINT uResolution; |
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/* check if fire button is pressed (and if it is, jump to the menu) */ |
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if (waitForFire) |
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@ -446,35 +459,20 @@ void wait(int ms) |
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} |
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} |
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/* retrieve timer resolution capabilities of the current system */ |
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mmresult = timeGetDevCaps(&tc, sizeof(tc)); |
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if (mmresult == TIMERR_NOERROR) |
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/* retrieve a multimedia timer */ |
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mmTimerEventId = timeSetEvent(ms, g_uResolution, g_hWaitEvent, 0, |
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TIME_ONESHOT | TIME_CALLBACK_EVENT_SET); |
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if (mmTimerEventId != 0) |
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{ |
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/* retrieve best resolution and configure timer services accordingly */ |
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uResolution = min(max(tc.wPeriodMin, 0), tc.wPeriodMax); |
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mmresult = timeBeginPeriod(uResolution); |
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if (mmresult == TIMERR_NOERROR) |
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{ |
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/* actually retrieve a multimedia timer */ |
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mmTimerEventId = timeSetEvent(ms, uResolution, g_hWaitEvent, 0, |
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TIME_ONESHOT | TIME_CALLBACK_EVENT_SET); |
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if (mmTimerEventId != 0) |
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{ |
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/* now halt until that timer pulses our wait event object */ |
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WaitForSingleObject(g_hWaitEvent, INFINITE); |
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ResetEvent(g_hWaitEvent); |
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/* now halt until that timer pulses our wait event object */ |
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WaitForSingleObject(g_hWaitEvent, INFINITE); |
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ResetEvent(g_hWaitEvent); |
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/* relieve the timer from its duties */ |
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timeKillEvent(mmTimerEventId); |
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} |
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/* relax timer service constraints */ |
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timeEndPeriod (uResolution); |
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} |
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/* relieve the timer from its duties */ |
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timeKillEvent(mmTimerEventId); |
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} |
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} |
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/**
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* Main function of the windows simulator. |
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* @param hInstance Instance handle given by the operating system. |
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@ -485,8 +483,8 @@ void wait(int ms) |
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*/ |
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int APIENTRY WinMain(HINSTANCE hInstance, |
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HINSTANCE hPrevInstance, |
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LPSTR lpCmdLine, |
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int nCmdShow) |
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LPSTR lpCmdLine, |
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int nCmdShow) |
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{ |
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HWND hWnd; |
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MSG msg; |
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@ -496,55 +494,67 @@ int APIENTRY WinMain(HINSTANCE hInstance, |
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if ((hWnd = simCreateWindow(hInstance, nCmdShow)) != NULL) |
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{ |
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/* event handle for multimedia timer (for the wait() function) */ |
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g_hWaitEvent = CreateEventA(NULL, TRUE, FALSE, "Local\\WaitEvent"); |
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if (g_hWaitEvent != NULL) |
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/* retrieve minimum timer resolution */ |
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if (simSetMinimumTimerResolution() == TIMERR_NOERROR) |
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{ |
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/* start the display loop thread */ |
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hLoopThread = CreateThread(NULL, 0, simLoop, NULL, 0, NULL); |
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if (hLoopThread != NULL) |
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/* event handle for multimedia timer (for the wait() function) */ |
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g_hWaitEvent = CreateEventA(NULL, TRUE, FALSE, "Local\\WaitEvent"); |
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if (g_hWaitEvent != NULL) |
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{ |
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SetThreadPriority(hLoopThread, THREAD_PRIORITY_TIME_CRITICAL); |
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/* issue a UI timer message every 40 ms (roughly 25 fps) */ |
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uTimerId = SetTimer(hWnd, 23, 40, NULL); |
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if (uTimerId != 0) |
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/* start the display loop thread */ |
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hLoopThread = CreateThread(NULL, 0, simLoop, NULL, 0, NULL); |
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if (hLoopThread != NULL) |
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{ |
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/* standard Windows(R) message loop */ |
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while (GetMessageA(&msg, NULL, 0, 0)) |
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SetThreadPriority(hLoopThread, |
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THREAD_PRIORITY_TIME_CRITICAL); |
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/* issue a UI timer message every 40 ms (roughly 25 fps) */ |
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uTimerId = SetTimer(hWnd, 23, 40, NULL); |
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if (uTimerId != 0) |
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{ |
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/* standard Windows(R) message loop */ |
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while (GetMessageA(&msg, NULL, 0, 0)) |
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{ |
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TranslateMessage(&msg); |
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DispatchMessageA(&msg); |
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} |
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nExitCode = msg.wParam; |
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KillTimer(hWnd, uTimerId); |
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} |
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else |
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{ |
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TranslateMessage(&msg); |
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DispatchMessageA(&msg); |
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fprintf(stderr, g_strErrCreateUITimer); |
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} |
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nExitCode = msg.wParam; |
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KillTimer(hWnd, uTimerId); |
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TerminateThread(hLoopThread, 0); |
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} |
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else |
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{ |
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fprintf(stderr, g_strErrorCreateUITimer); |
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fprintf(stderr, g_strErrCreateThread); |
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} |
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TerminateThread(hLoopThread, 0); |
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/* relieve wait event object from its duties */ |
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CloseHandle(g_hWaitEvent); |
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} |
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else |
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{ |
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fprintf(stderr, g_strErrorCreateThread); |
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fprintf(stderr, g_strErrCreateEvent); |
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} |
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/* relieve wait event object from its duties */ |
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CloseHandle(g_hWaitEvent); |
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/* relieve timer resolution constraints */ |
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timeEndPeriod(g_uResolution); |
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} |
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else |
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{ |
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fprintf(stderr, g_strErrorCreateEvent); |
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fprintf(stderr, g_strErrTimerResolution); |
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} |
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simDestroyWindow(hWnd, hInstance); |
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} |
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else |
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{ |
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fprintf(stderr, g_strErrorCreateWindow); |
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fprintf(stderr, g_strErrCreateWindow); |
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} |
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return nExitCode; |
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