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increased "ignore counter" for the fire button because of joystick chatter

feature/2015
Christian Kroll 13 years ago
parent
commit
6e91e5e29b
  1. 2
      games/tetris/input.c

2
games/tetris/input.c

@ -51,7 +51,7 @@
/** amount of loop cyles the counter clockwise rotation button is ignored */ /** amount of loop cyles the counter clockwise rotation button is ignored */
#define TETRIS_INPUT_CHATTER_TICKS_ROT_CCW 24 #define TETRIS_INPUT_CHATTER_TICKS_ROT_CCW 24
/** amount of loop cyles the drop button is ignored */ /** amount of loop cyles the drop button is ignored */
#define TETRIS_INPUT_CHATTER_TICKS_DROP 20 #define TETRIS_INPUT_CHATTER_TICKS_DROP 36
/** wait cycles per level (array of uint8_t) */ /** wait cycles per level (array of uint8_t) */
#define TETRIS_INPUT_LVL_CYCLES 200, 133, 100, 80, 66, 57, 50, 44, 40, 36, 33, \ #define TETRIS_INPUT_LVL_CYCLES 200, 133, 100, 80, 66, 57, 50, 44, 40, 36, 33, \

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