|
|
@ -54,7 +54,7 @@ static unsigned char bitmap_getAlignedChunk(bitmap_t const *const pBitmap, |
|
|
|
|
|
|
|
unsigned char nChunk = 0xFF; |
|
|
|
unsigned char nMask = 1; |
|
|
|
unsigned char nAlignment = x % 8; |
|
|
|
unsigned char const nAlignment = x % 8; |
|
|
|
|
|
|
|
// we have to go through every bit plane
|
|
|
|
for (unsigned char i = 0; i < pBitmap->nBitPlanes; ++i) |
|
|
@ -101,32 +101,43 @@ static void bitmap_drawViewport(bitmap_t const *const pBitmap, |
|
|
|
{ |
|
|
|
assert(nX <= pBitmap->nXDomain); |
|
|
|
assert(nY <= pBitmap->nYDomain); |
|
|
|
unsigned char nBitmapHwPlanes = (1 << pBitmap->nBitPlanes) - 1; |
|
|
|
unsigned char nPlanes = nBitmapHwPlanes > NUMPLANE ? |
|
|
|
NUMPLANE : nBitmapHwPlanes; |
|
|
|
|
|
|
|
for (unsigned char y = 0; y < pBitmap->nViewportHeight; ++y) |
|
|
|
{ |
|
|
|
for (unsigned char x = 0; x < pBitmap->nViewportWidth; x += 8) |
|
|
|
{ |
|
|
|
for (unsigned char p = NUMPLANE - nPlanes; p < NUMPLANE; ++p) |
|
|
|
for (unsigned char p = NUMPLANE; p--;) |
|
|
|
{ |
|
|
|
// retrieve a chunk which can be copied into the frame buffer
|
|
|
|
unsigned char nChunk; |
|
|
|
#if ((NUM_COLS % 8) != 0) |
|
|
|
#if ((NUM_COLS % 8) == 0) |
|
|
|
// borg widths which are a multiple of 8 allow for a straight
|
|
|
|
// forward chunk retrieval
|
|
|
|
nChunk = bitmap_getAlignedChunk(pBitmap, p, nX + x, nY + y); |
|
|
|
#else |
|
|
|
// in case the borg width is not a multiple of 8 some shifting
|
|
|
|
// is required to cover those bits who really affect the display
|
|
|
|
if ((x + nX) > (8 - NUM_COLS % 8)) |
|
|
|
{ |
|
|
|
{ |
|
|
|
nChunk = bitmap_getAlignedChunk(pBitmap, p, |
|
|
|
nX + x - (8 - NUM_COLS % 8), nY + y); |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
nChunk = bitmap_getAlignedChunk(pBitmap, p, |
|
|
|
nX, nY + y) >> (8 - NUM_COLS % 8); |
|
|
|
} |
|
|
|
#else |
|
|
|
nChunk = bitmap_getAlignedChunk(pBitmap, p, nX + x, nY + y); |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
nChunk = bitmap_getAlignedChunk(pBitmap, p, |
|
|
|
nX, nY + y) >> (8 - NUM_COLS % 8); |
|
|
|
} |
|
|
|
#endif |
|
|
|
pixmap[p][y][pBitmap->nChunkCount - 1 - (x / 8)] = nChunk; |
|
|
|
// determine correct column within frame buffer
|
|
|
|
uint8_t const nCol = pBitmap->nChunkCount - 1 - (x / 8); |
|
|
|
// copy chunk into corresponding frame buffer plane
|
|
|
|
pixmap[p][y][nCol] = nChunk; |
|
|
|
// if a bit in plane p + 1 is set, the corresponding bit in p
|
|
|
|
// has to be set as well
|
|
|
|
if (p < (NUMPLANE - 1)) |
|
|
|
{ |
|
|
|
pixmap[p][y][nCol] |= pixmap[p + 1][y][nCol]; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|