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@ -34,6 +34,8 @@ void setpixel(pixel p, unsigned char value ){ |
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} |
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#ifdef ANIMATION_MHERWEG |
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void line(pixel p1, pixel p2 ,unsigned char value){ |
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char dx, dy, stepx, stepy, fraction; |
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@ -109,6 +111,7 @@ for (y=p1.y;y<(p1.y+h);y++){ |
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} |
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#endif /* ANIMATION_HERWEG */ |
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//shifts pixmap left. It is really shifted right, but because col0 is left in the Display it's left.
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void shift_pixmap_l(){ |
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