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wurstwasser-fluctuation system up & running

feature/2015
soeren 15 years ago
parent
commit
e8291a5f36
  1. 2
      games/breakout/ball.c
  2. 28
      games/breakout/bricks.h
  3. 1
      games/breakout/score.h

2
games/breakout/ball.c

@ -16,6 +16,8 @@
*
*/
#include "ball.h"
/* modify a vecotor according to given type of bouncing */
void bounce_rand_vector (ball_t *in_b, uint8_t in_bouncetype);
void bounce_rand_vector (ball_t *in_b, uint8_t in_bouncetype)

28
games/breakout/bricks.h

@ -1,28 +0,0 @@
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307 USA.
*
* Author & Copyright (C) 2010: Soeren Heisrath (forename@surename.org)
*
*/
#include "common.h"
typedef struct
{
uint8_t x;
uint8_t y;
uint8_t strength;
} brick_t;
void brick_damage (brick_t *in_brick);

1
games/breakout/score.h

@ -15,7 +15,6 @@
* Author & Copyright (C) 2010: Soeren Heisrath (forename@surename.org)
*
*/
#include <stdint.h>
#include "common.h"
#ifndef SCORE_H

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