You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
tixiv 2e9d997003 prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
animations prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
borg_hw continued integrating simulator 16 years ago
can renamed project because it is to cool for stupid name 16 years ago
compat prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
games renamed project because it is to cool for stupid name 16 years ago
mcuf renamed project because it is to cool for stupid name 16 years ago
menu renamed project because it is to cool for stupid name 16 years ago
random prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
scripts renamed project because it is to cool for stupid name 16 years ago
scrolltext prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
simulator prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
uart renamed project because it is to cool for stupid name 16 years ago
Makefile prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
Makefile-old renamed project because it is to cool for stupid name 16 years ago
README renamed project because it is to cool for stupid name 16 years ago
README.txt need to commit changes again after renaming for some reason. svn broken? 16 years ago
config.h renamed project because it is to cool for stupid name 16 years ago
config.in renamed project because it is to cool for stupid name 16 years ago
defaults.mk integrating simulator 16 years ago
depend.mk prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
display_loop.c prng works (almost..) in simulator now, can compile all animations against simulator 16 years ago
display_loop.h integrating simulator 16 years ago
eeprom_reserve.c renamed project because it is to cool for stupid name 16 years ago
joystick.c renamed project because it is to cool for stupid name 16 years ago
joystick.h integrating simulator 16 years ago
main.c integrating simulator 16 years ago
makros.h renamed project because it is to cool for stupid name 16 years ago
pixel.c renamed project because it is to cool for stupid name 16 years ago
pixel.h renamed project because it is to cool for stupid name 16 years ago
rules.mk integrating simulator 16 years ago
util.c renamed project because it is to cool for stupid name 16 years ago
util.h integrating simulator 16 years ago

README.txt


Hier liegt der Versuch, eine universelle Codebasis für 2d-borgs zu bauen, die
durch 'make menuconfig' konfigurierbar ist.
Zur Zeit ist es bereits möglich, gewisse Dinge in menuconfig einzustellen.
Einfach mal ansehen! Compiliert werden kann das Ganze auch scon. Es fehlt noch
Support für das Spiele-Auswahlmenü und die Spiele.
Außerdem wird grade versucht, das Ganze mit dem Borg-api-Simulator zu
integrieren.