pcb and initial code from https://github.com/das-labor/borgware-2d.git
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161 lines
5.3 KiB
161 lines
5.3 KiB
/*
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* colors.h -- color attribute definitions
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*
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* AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* Default color definitions
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*
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* *_FG = foreground
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* *_BG = background
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* *_HL = highlight?
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*/
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#define SCREEN_FG COLOR_CYAN
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#define SCREEN_BG COLOR_BLUE
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#define SCREEN_HL TRUE
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#define SHADOW_FG COLOR_BLACK
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#define SHADOW_BG COLOR_BLACK
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#define SHADOW_HL TRUE
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#define DIALOG_FG COLOR_BLACK
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#define DIALOG_BG COLOR_WHITE
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#define DIALOG_HL FALSE
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#define TITLE_FG COLOR_YELLOW
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#define TITLE_BG COLOR_WHITE
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#define TITLE_HL TRUE
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#define BORDER_FG COLOR_WHITE
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#define BORDER_BG COLOR_WHITE
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#define BORDER_HL TRUE
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#define BUTTON_ACTIVE_FG COLOR_WHITE
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#define BUTTON_ACTIVE_BG COLOR_BLUE
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#define BUTTON_ACTIVE_HL TRUE
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#define BUTTON_INACTIVE_FG COLOR_BLACK
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#define BUTTON_INACTIVE_BG COLOR_WHITE
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#define BUTTON_INACTIVE_HL FALSE
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#define BUTTON_KEY_ACTIVE_FG COLOR_WHITE
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#define BUTTON_KEY_ACTIVE_BG COLOR_BLUE
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#define BUTTON_KEY_ACTIVE_HL TRUE
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#define BUTTON_KEY_INACTIVE_FG COLOR_RED
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#define BUTTON_KEY_INACTIVE_BG COLOR_WHITE
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#define BUTTON_KEY_INACTIVE_HL FALSE
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#define BUTTON_LABEL_ACTIVE_FG COLOR_YELLOW
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#define BUTTON_LABEL_ACTIVE_BG COLOR_BLUE
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#define BUTTON_LABEL_ACTIVE_HL TRUE
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#define BUTTON_LABEL_INACTIVE_FG COLOR_BLACK
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#define BUTTON_LABEL_INACTIVE_BG COLOR_WHITE
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#define BUTTON_LABEL_INACTIVE_HL TRUE
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#define INPUTBOX_FG COLOR_BLACK
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#define INPUTBOX_BG COLOR_WHITE
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#define INPUTBOX_HL FALSE
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#define INPUTBOX_BORDER_FG COLOR_BLACK
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#define INPUTBOX_BORDER_BG COLOR_WHITE
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#define INPUTBOX_BORDER_HL FALSE
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#define SEARCHBOX_FG COLOR_BLACK
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#define SEARCHBOX_BG COLOR_WHITE
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#define SEARCHBOX_HL FALSE
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#define SEARCHBOX_TITLE_FG COLOR_YELLOW
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#define SEARCHBOX_TITLE_BG COLOR_WHITE
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#define SEARCHBOX_TITLE_HL TRUE
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#define SEARCHBOX_BORDER_FG COLOR_WHITE
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#define SEARCHBOX_BORDER_BG COLOR_WHITE
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#define SEARCHBOX_BORDER_HL TRUE
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#define POSITION_INDICATOR_FG COLOR_YELLOW
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#define POSITION_INDICATOR_BG COLOR_WHITE
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#define POSITION_INDICATOR_HL TRUE
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#define MENUBOX_FG COLOR_BLACK
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#define MENUBOX_BG COLOR_WHITE
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#define MENUBOX_HL FALSE
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#define MENUBOX_BORDER_FG COLOR_WHITE
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#define MENUBOX_BORDER_BG COLOR_WHITE
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#define MENUBOX_BORDER_HL TRUE
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#define ITEM_FG COLOR_BLACK
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#define ITEM_BG COLOR_WHITE
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#define ITEM_HL FALSE
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#define ITEM_SELECTED_FG COLOR_WHITE
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#define ITEM_SELECTED_BG COLOR_BLUE
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#define ITEM_SELECTED_HL TRUE
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#define TAG_FG COLOR_YELLOW
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#define TAG_BG COLOR_WHITE
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#define TAG_HL TRUE
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#define TAG_SELECTED_FG COLOR_YELLOW
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#define TAG_SELECTED_BG COLOR_BLUE
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#define TAG_SELECTED_HL TRUE
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#define TAG_KEY_FG COLOR_YELLOW
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#define TAG_KEY_BG COLOR_WHITE
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#define TAG_KEY_HL TRUE
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#define TAG_KEY_SELECTED_FG COLOR_YELLOW
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#define TAG_KEY_SELECTED_BG COLOR_BLUE
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#define TAG_KEY_SELECTED_HL TRUE
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#define CHECK_FG COLOR_BLACK
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#define CHECK_BG COLOR_WHITE
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#define CHECK_HL FALSE
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#define CHECK_SELECTED_FG COLOR_WHITE
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#define CHECK_SELECTED_BG COLOR_BLUE
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#define CHECK_SELECTED_HL TRUE
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#define UARROW_FG COLOR_GREEN
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#define UARROW_BG COLOR_WHITE
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#define UARROW_HL TRUE
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#define DARROW_FG COLOR_GREEN
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#define DARROW_BG COLOR_WHITE
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#define DARROW_HL TRUE
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/* End of default color definitions */
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#define C_ATTR(x,y) ((x ? A_BOLD : 0) | COLOR_PAIR((y)))
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#define COLOR_NAME_LEN 10
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#define COLOR_COUNT 8
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/*
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* Global variables
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*/
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typedef struct {
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char name[COLOR_NAME_LEN];
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int value;
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} color_names_st;
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extern color_names_st color_names[];
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extern int color_table[][3];
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