pcb and initial code from https://github.com/das-labor/borgware-2d.git
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Christian Kroll
9a26e44e68
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15 years ago | |
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animations | 15 years ago | |
borg_hw | 15 years ago | |
can | 15 years ago | |
compat | 16 years ago | |
games | 15 years ago | |
joystick | 15 years ago | |
mcuf | 16 years ago | |
menu | 15 years ago | |
profiles | 16 years ago | |
random | 16 years ago | |
scripts | 15 years ago | |
scrolltext | 15 years ago | |
simulator | 15 years ago | |
uart | 16 years ago | |
COMPILING.txt | 16 years ago | |
Makefile | 16 years ago | |
Makefile-old | 16 years ago | |
README.txt | 15 years ago | |
avr5.x | 16 years ago | |
config.h | 15 years ago | |
config.in | 15 years ago | |
defaults.mk | 15 years ago | |
depend.mk | 16 years ago | |
display_loop.c | 15 years ago | |
display_loop.h | 16 years ago | |
eeprom_reserve.c | 16 years ago | |
main.c | 15 years ago | |
makros.h | 16 years ago | |
pixel.c | 16 years ago | |
pixel.h | 16 years ago | |
rules.mk | 16 years ago | |
util.c | 15 years ago | |
util.h | 16 years ago |
README.txt
Hier liegt der Versuch, eine universelle Codebasis für 2d-borgs zu bauen, die
durch 'make menuconfig' konfigurierbar ist.
Zur Zeit ist es bereits möglich, gewisse Dinge in menuconfig einzustellen.
Einfach mal ansehen! Compiliert werden kann das Ganze auch schon.
Außerdem wird grade versucht, das Ganze mit dem Borg-api-Simulator zu
integrieren.