pcb and initial code from https://github.com/das-labor/borgware-2d.git
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21 lines
283 B
21 lines
283 B
TARGET = libanimations.a
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TOPDIR = ..
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include $(TOPDIR)/defaults.mk
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SRC = programm.c
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ifeq ($(ANIMATION_SNAKE),y)
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SRC += snake.c
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endif
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ifeq ($(ANIMATION_MATRIX),y)
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SRC += matrix.c
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endif
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ifeq ($(ANIMATION_GAMEOFLIFE),y)
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SRC += gameoflife.c
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endif
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include $(TOPDIR)/rules.mk
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