pcb and initial code from https://github.com/das-labor/borgware-2d.git
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57 lines
2.2 KiB
57 lines
2.2 KiB
mainmenu_option next_comment
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comment "Animations"
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dep_bool "Scrolltext" ANIMATION_SCROLLTEXT $SCROLLTEXT_SUPPORT
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bool "Spirale" ANIMATION_SPIRALE
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bool "Joern1" ANIMATION_JOERN1
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dep_bool_menu "Snake" ANIMATION_SNAKE $RANDOM_SUPPORT
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int "Snake round delay" SNAKE_CYCLE_DELAY 100
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int "Snake termination delay" SNAKE_TERMINATION_DELAY 60
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int "Snake max length" SNAKE_MAX_LENGTH 64
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int "Snake max apples" SNAKE_MAX_APPLES 10
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endmenu
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bool "Schachbrett" ANIMATION_SCHACHBRETT
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dep_bool_menu "Feuer" ANIMATION_FEUER $RANDOM_SUPPORT
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int "FEUER_S" FEUER_S 30
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int "FEUER_N" FEUER_N 5
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int "FEUER_DIV" FEUER_DIV 44
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int "FEUER_DELAY" FEUER_DELAY 50
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int "Fire number of cycles" FIRE_CYCLES 800
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endmenu
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dep_bool_menu "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
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int "Number of streamers" MATRIX_STREAMER_NUM 30
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int "Run for this number of rounds" MATRIX_CYCLES 500
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endmenu
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dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT
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dep_bool "Stonefly" ANIMATION_STONEFLY $GAME_TETRIS_CORE
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dep_bool "Flying Dots" ANIMATION_FLYINGDOTS $RANDOM_SUPPORT
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dep_bool_menu "Game of Life" ANIMATION_GAMEOFLIFE $RANDOM_SUPPORT
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int "Game of Life round delay (ms)" GOL_DELAY 100
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int "Game of Life max rounds" GOL_CYCLES 360
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endmenu
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dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
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bool "Martin Herweg" ANIMATION_MHERWEG $RANDOM_SUPPORT
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dep_bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT
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dep_bool_menu "Time Display" ANIMATION_TIME $SCROLLTEXT_SUPPORT $LAP_TIME_EXTENSION
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int "Time master address (int)" TIME_MASTER_ADDR 00
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int "Request timeout (ms)" TIME_UPDATE_TIMEOUT 50
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endmenu
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dep_bool_menu "Bitmap Scroller" ANIMATION_BMSCROLLER y $RANDOM_SUPPORT
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dep_bool "LABOR Logo" ANIMATION_LABORLOGO $ANIMATION_BMSCROLLER
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dep_bool "Amphibian" ANIMATION_AMPHIBIAN $ANIMATION_BMSCROLLER
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dep_bool "Out of Spec Logo" ANIMATION_LOGO_OOS $ANIMATION_BMSCROLLER
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endmenu
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bool "Plasma" ANIMATION_PLASMA
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bool "Psychedelic" ANIMATION_PSYCHEDELIC
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comment "Special Animations"
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bool "Test Animations" ANIMATION_TESTS
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bool "Display off mode" ANIMATION_OFF
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endmenu
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