pcb and initial code from https://github.com/das-labor/borgware-2d.git
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142 lines
2.4 KiB
142 lines
2.4 KiB
#
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# Automatically generated by make menuconfig: don't edit
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#
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#
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# General Setup
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#
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MCU=atmega32
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FREQ=16000000
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#
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# Borg Hardware
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#
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NUM_ROWS=16
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NUM_COLS=16
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NUMPLANE=3
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BORG_HW=HW_BORG_16
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#
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# Borg16 port setup
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#
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COLPORT1=PORTC
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COLPORT2=PORTA
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ROWPORT=PORTD
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PIN_MCLR=4
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PIN_CLK=6
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PIN_DATA=7
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# REVERSE_COLS is not set
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INVERT_ROWS=y
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INTERLACED_ROWS=y
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INTERLACED_COLS=y
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#
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# Features
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#
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RANDOM_SUPPORT=y
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# LAP_TIME_EXTENSION is not set
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_FONT=FONT_ARIAL8
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLL_X_SPEED=20
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SCROLL_Y_SPEED=20
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SCROLLTEXT_TEXT="</#www.das-labor.org"
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RFM12_SUPPORT=y
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PORT_SPI=PORTB
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BIT_SPI_SS=4
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BIT_MOSI=5
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BIT_MISO=6
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BIT_SCK=7
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PORT_SS=PORTB
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BIT_SS=4
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#
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# Joystick Support
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#
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JOYSTICK_SUPPORT=y
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JOYSTICK_CHOICE=JOY_RFM12
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RFM12_JOYSTICK_SUPPORT=y
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# CAN_SUPPORT is not set
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MENU_SUPPORT=y
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#
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# Games
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#
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GAME_TETRIS_CORE=y
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GAME_TETRIS=y
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# GAME_BASTET is not set
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# GAME_TETRIS_FP is not set
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GAME_SPACE_INVADERS=y
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GAME_SNAKE=y
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GAME_BREAKOUT=y
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#
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# Animations
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#
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ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRAL=y
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SPIRAL_DELAY=5
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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SNAKE_GAME_DELAY=200
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SNAKE_ANIM_DELAY=100
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SNAKE_TERMINATION_DELAY=60
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SNAKE_MAX_LENGTH=64
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SNAKE_MAX_APPLES=10
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ANIMATION_CHECKERBOARD=y
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ANIMATION_FIRE=y
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FIRE_S=30
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FIRE_N=5
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FIRE_DIV=44
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FIRE_DELAY=50
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FIRE_CYCLES=800
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ANIMATION_MATRIX=y
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MATRIX_STREAMER_NUM=30
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MATRIX_CYCLES=500
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MATRIX_DELAY=60
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ANIMATION_RANDOM_BRIGHT=y
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ANIMATION_STONEFLY=y
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ANIMATION_FLYINGDOTS=y
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ANIMATION_GAMEOFLIFE=y
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GOL_DELAY=100
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GOL_CYCLES=360
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ANIMATION_BREAKOUT=y
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# ANIMATION_MHERWEG is not set
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ANIMATION_MOIRE=y
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ANIMATION_LTN_ANT=y
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# ANIMATION_TIME is not set
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TIME_MASTER_ADDR=0x00
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TIME_UPDATE_TIMEOUT=23
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ANIMATION_BMSCROLLER=y
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ANIMATION_LABORLOGO=y
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# ANIMATION_AMPHIBIAN is not set
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# ANIMATION_LOGO_OOS is not set
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# ANIMATION_FAIRYDUST is not set
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#
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# Fixed-point math patterns
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#
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ANIMATION_PLASMA=y
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FP_PLASMA_DELAY=1
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ANIMATION_PSYCHEDELIC=y
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FP_PSYCHO_DELAY=15
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ANIMATION_BLACKHOLE=y
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ANIMATION_SQUARES=y
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ANIMATION_TESTS=y
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ANIMATION_OFF=y
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#
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# small Animations
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#
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# SMALLANIMATION_ROWWALK is not set
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SMALLANIMATION_ROWWALK_SPEED=50
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SMALLANIMATION_ROWWALK_COUNT=10
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# SMALLANIMATION_COLWALK is not set
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SMALLANIMATION_COLWALK_SPEED=50
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SMALLANIMATION_COLWALK_COUNT=10
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# SMALLANIMATION_ROWBOUNCE is not set
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SMALLANIMATION_ROWBOUNCE_SPEED=50
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SMALLANIMATION_ROWBOUNCE_COUNT=10
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# SMALLANIMATION_COLBOUNCE is not set
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SMALLANIMATION_COLBOUNCE_SPEED=50
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SMALLANIMATION_COLBOUNCE_COUNT=10
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