pcb and initial code from https://github.com/das-labor/borgware-2d.git
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155 lines
2.6 KiB
155 lines
2.6 KiB
#include <stdint.h>
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#include "../../compat/pgmspace.h"
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#include "invaders2.h"
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uint8_t const peter[8][11] PROGMEM =
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{
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{ 0, 0, P, 0, 0, 0, 0, 0, P, 0, 0 },
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{ 0, 0, 0, P, 0, 0, 0, P, 0, 0, 0 },
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{ 0, 0, P, P, P, P, P, P, P, 0, 0 },
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{ 0, P, P, 0, P, P, P, 0, P, P, 0 },
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{ P, P, P, P, P, P, P, P, P, P, P },
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{ P, 0, P, P, P, P, P, P, P, 0, P },
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{ P, 0, P, 0, 0, 0, 0, 0, P, 0, P },
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{ 0, 0, 0, P, P, 0, P, P, 0, 0, 0 } };
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uint8_t const hans[8][11] PROGMEM =
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{
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 2, 1, 1, 2, 2, 2, 1, 2, 2, 1 },
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{ 1, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2 },
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{ 1, 2, 1, 1, 2, 2, 2, 1, 2, 2, 1 },
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{ 1, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2 },
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{ 1, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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void initGuards(unsigned char guards[BORG_WIDTH])
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{
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int x;
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for (x = 0; x < BORG_WIDTH; ++x)
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{
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guards[x] = 0;
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}
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guards[3] = 3;
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guards[6] = 3;
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guards[10] = 3;
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guards[13] = 3;
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}
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void initInvaders(Invaders * iv, unsigned char lv)
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{
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unsigned char x, y;
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// first zero out map!
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for (x = 0; x < MAX_INVADER_WIDTH; ++x)
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{
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for (y = 0; y < MAX_INVADER_HEIGHT; ++y)
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{
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iv->map[x][y] = 0;
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}
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}
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iv->speedinc = 0;
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iv->isEdged = 0;
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switch (lv)
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{
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case 0:
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for (x = 0; x < 8; ++x)
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{
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iv->map[x][0] = 2;
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iv->map[x][1] = 2;
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iv->map[x][2] = 2;
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iv->map[x][3] = 1;
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// iv->map[x][4] = 1;
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}
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iv->pos.x = 4;
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iv->pos.y = SPACESHIP_LINE + 1;
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iv->speed = MIN_SPEED - 3;
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iv->direction = 1;
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break;
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case 1:
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for (x = 0; x < 8; ++x)
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{
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//for(y = 0; y < MAX_INVADER_HEIGHT; ++y) {
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iv->map[x][0] = 3;
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iv->map[x][1] = 3;
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iv->map[x][2] = 2;
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iv->map[x][3] = 2;
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// iv->map[x][4] = 1;
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//}
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}
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iv->pos.x = 4;
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iv->pos.y = SPACESHIP_LINE + 1;
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iv->speed = MIN_SPEED - 2;
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iv->direction = 1;
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break;
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case 2:
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for (x = 0; x < 8; ++x)
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{
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//for(y = 0; y < MAX_INVADER_HEIGHT; ++y) {
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iv->map[x][0] = 3;
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iv->map[x][1] = 3;
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iv->map[x][2] = 2;
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iv->map[x][3] = 2;
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iv->map[x][4] = 1;
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//}
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}
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iv->pos.x = 4;
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iv->pos.y = SPACESHIP_LINE + 1;
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iv->speed = MIN_SPEED - 1;
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iv->direction = 1;
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break;
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case 3:
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for (x = 0; x < 11; ++x)
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{
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for (y = 0; y < 8; ++y)
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{
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if (pgm_read_byte(&hans[y][x]) != 0)
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{
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iv->map[x][y] = 2;
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}
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}
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}
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iv->pos.x = 3;
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iv->pos.y = SPACESHIP_LINE + 1;
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iv->speed = MIN_SPEED + 2;
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iv->direction = 1;
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break;
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case 4:
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for (x = 0; x < 11; ++x)
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{
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for (y = 0; y < 8; ++y)
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{
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if (pgm_read_byte(&peter[y][x]) != 0)
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{
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iv->map[x][y] = 2;
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}
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}
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}
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iv->pos.x = 3;
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iv->pos.y = SPACESHIP_LINE + 1;
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iv->speed = MIN_SPEED + 3;
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iv->direction = 1;
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break;
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}
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}
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