Browse Source

first draft

main
Hendrik Langer 5 years ago
commit
cae8874292
  1. 244
      init.lua
  2. 4
      mod.conf
  3. 8
      settingtypes.txt

244
init.lua

@ -0,0 +1,244 @@
-- toggle_areas mod by h3ndrik
toggle_areas = {}
local mod_storage = minetest.get_mod_storage()
toggle_areas.astore = AreaStore()
toggle_areas.area_privs = {}
toggle_areas.registered_on_enter = {}
toggle_areas.registered_on_leave = {}
areas_owner_privs = minetest.settings:get("toggle_areas.owner_privs") ~= "+creative, +fly, +fast"
areas_guest_privs = minetest.settings:get("toggle_areas.guest_privs") ~= "-fly, -fast"
default_privs = minetest.settings:get("toggle_areas.default_privs") ~= "+fast"
function toggle_areas:load_areas()
local test = minetest.deserialize(mod_storage:get_string("astore"))
local edge1 = { x=-10, y=-10, z=-10 }
local edge2 = { x=10, y=10, z=10 }
local data = "Testarea"
local astore_id = self.astore:insert_area(edge1, edge2, tostring(data))
self.set_area_privs(astore_id, "+fly, +fast, +creative")
self.register_on_enter(astore_id, function(player)
local name = player:get_player_name()
local privs = minetest.get_player_privs(name)
minetest.log("warning", "[toggle_areas] callback worked")
privs.fly = true
privs.fast = false
minetest.set_player_privs(name, privs)
end)
end
function toggle_areas:save_areas()
local datastr = minetest.serialize(self.astore)
if not datastr then
minetest.log("error", "[toggle_areas] Failed to serialize area data!")
return
end
mod_storage:set_string("astore", datastr)
end
function toggle_areas:register_on_enter(id, func)
toggle_areas.registered_on_enter[id] = func
end
function toggle_areas:set_area_privs(id, privs_string)
toggle_areas.area_privs[id] = privs_string
end
function toggle_areas:decode_privs_string(str)
-- minetest/builtin/common/misc_helpers.lua:core.string_to_privs()
assert(type(str) == "string")
delim = ','
local privs_grant = {}
local privs_revoke = {}
for _, priv in pairs(string.split(str, delim)) do
priv = priv:trim()
local toggle = string.sub(priv, 1, 1)
priv = string.sub(priv, 2)
if toggle == '+' then
privs_grant[priv] = true
elseif toggle == '-' then
privs_revoke[priv] = true
end
end
return privs_grant, privs_revoke
end
function toggle_areas:is_areas_mod(area_id)
local is_areas_id = string.sub(id, 1, 2) == "a_"
local a_id = tonumber( string.sub(id, 3) )
return is_areas_id, a_id
end
function toggle_areas:get_area_size(area_id)
end
function toggle_areas:save_player_privs(player)
local name = player:get_player_name()
local pmeta = player:get_meta()
local privs = minetest.get_player_privs(name)
pmeta:set_string("toggle_areas_privs", minetest.serialize(privs))
end
function toggle_areas:restore_player_privs(player)
local name = player:get_player_name()
local pmeta = player:get_meta()
local privs = minetest.deserialize(pmeta:get_string("toggle_areas_privs"))
if privs then
minetest.set_player_privs(name, privs)
pmeta:set_string("toggle_areas_privs", nil)
end
end
function toggle_areas:save_player_inventory(player, listname)
local name = player:get_player_name()
local pmeta = player:get_meta()
local inv = minetest.get_inventory({type="player", name=name})
local player_items = inv:get_list("main")
inv:set_list(listname, player_items)
end
function toggle_areas:restore_player_inventory(player, listname)
local name = player:get_player_name()
local pmeta = player:get_meta()
local inv = minetest.get_inventory({type="player", name=name})
local player_items = inv:get_list(listname) or {}
inv:set_list("main", player_items)
end
function toggle_areas:player_enter_area(player, privstring)
local name = player:get_player_name()
local has_creative = minetest.check_player_privs(name, {creative=true})
privs_grant, privs_revoke = toggle_areas:decode_privs_string(privstring)
if not has_creative and privs_grant.creative and not privs_revoke.creative then
minetest.chat_send_player(name, "You entered creative mode")
toggle_areas:save_player_inventory(player, "saved_survival")
toggle_areas:restore_player_inventory(player, "saved_creative")
elseif has_creative and not privs_grant.creative then
minetest.chat_send_player(name, "You entered survival mode")
toggle_areas:save_player_inventory(player, "saved_creative")
toggle_areas:restore_player_inventory(player, "saved_survival")
end
local has_privs = minetest.get_player_privs(name)
local privs = has_privs
for newpriv, _ in pairs(privs_grant) do
privs[newpriv] = true
end
for newpriv, _ in pairs(privs_revoke) do
privs[newpriv] = nil
end
minetest.set_player_privs(name, privs)
end
function toggle_areas:update_player(player)
local name = player:get_player_name()
local pos = vector.round(player:get_pos())
local pmeta = player:get_meta()
-- pmeta:mark_as_private("toggle_areas")
local player_stored_areas = minetest.deserialize(pmeta:get_string("toggle_areas")) or {}
local areas_owner = false
local areas_guest = false
if minetest.check_player_privs(name, { protection_bypass=true }) then
minetest.log("warning", "[toggle_areas] Player has protection_bypass priv")
return
end
-- enter areas mod area
local a_current_areas = {}
if minetest.get_modpath("areas") then
a_current_areas = areas:getAreasAtPos(pos)
for a_id, a_area in pairs( a_current_areas ) do
if a_area.owner == name then
areas_owner = true
else
areas_guest = true
end
if not player_stored_areas["a_"..a_id] then
player_stored_areas["a_"..a_id] = true
minetest.log("warning", "[toggle_areas] Player entered area a_"..tostring(a_id))
end
end
end
-- enter area
local current_areas = self.astore:get_areas_for_pos(pos, false, true)
for astore_id, astore_area in pairs( current_areas ) do
if not player_stored_areas[astore_id] then
player_stored_areas[astore_id] = true
minetest.chat_send_player(name, "You entered area ["..tostring(astore_id).."] "..astore_area.data)
minetest.log("warning", "[toggle_areas] Player entered area "..tostring(astore_id))
-- for i=1, #toggle_areas.registered_on_enter[astore_id] do
-- toggle_areas.registered_on_enter[astore_id][i](player)
-- end
end
end
-- leave area
for id, _ in pairs(player_stored_areas) do
local is_areas_id, a_id = toggle_areas:is_areas_mod(id)
if not is_areas_id and not current_areas[id] then
player_stored_areas[id] = nil
minetest.log("warning", "[toggle_areas] Player left area "..tostring(id))
-- for i=1, #toggle_areas.registered_on_leave[id] do
-- toggle_areas.registered_on_leave[id][i](player)
-- end
end
-- leave areas mod area
if is_areas_id and not a_current_areas[a_id] then
player_stored_areas[id] = nil
minetest.log("warning", "[toggle_areas] Player left areas area "..tostring(id))
end
end
local current_player_area = -1
for id, _ in pairs(player_stored_areas) do
end
local privstring = toggle_areas.area_privs[area_id] or default_privs
-- todo areas owner / guest
-- print(dump(pmeta:to_table()))
pmeta:set_string("toggle_areas", minetest.serialize(player_stored_areas))
end
toggle_areas:load_areas()
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime
if timer >= 1 then
for _, player in pairs(minetest.get_connected_players()) do
toggle_areas:update_player(player)
end
end
end)
-- areas mod hud
if minetest.get_modpath("areas") then
local function areas_hud_handler(pos, areas)
local current_areas = toggle_areas.astore:get_areas_for_pos(pos, false, true)
for astore_id, astore_area in pairs( current_areas ) do
if astore_id then
table.insert(areas, {
id = "mod:"..astore_id,
name = astore_area.data,
--owner = "",
})
end
end
end
areas:registerHudHandler(areas_hud_handler)
end

4
mod.conf

@ -0,0 +1,4 @@
name = toggle_areas
description = Toggle privs in areas
depends = default, sfinv
optional_depends = areas, hunger_ng

8
settingtypes.txt

@ -0,0 +1,8 @@
# Privs of an areas mod owner
toggle_areas.owner_privs (Owner privs) string "+creative, +fly, +fast"
# Privs of an areas mod guest
toggle_areas.guest_privs (Guest privs) string "-fly, -fast"
# Default privs
toggle_areas.guest_privs (Default privs) string "+fast"
Loading…
Cancel
Save