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128 lines
3.4 KiB
128 lines
3.4 KiB
7 years ago
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//#define FASTLED_ALLOW_INTERRUPTS 0
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//#define FASTLED_INTERRUPT_RETRY_COUNT 1
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#include <FastLED.h>
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#include "led.h"
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#include "hardware.h"
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using namespace std;
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Led::Led(void) {
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index = 0;
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duration = 0;
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}
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void Led::loop_rainbow(void) {
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fill_rainbow(leds, NUM_LEDS, index, 14);
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}
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void Led::loop_confetti(void)
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{
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// random colored speckles that blink in and fade smoothly
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fadeToBlackBy( leds, NUM_LEDS, 10);
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int pos = random16(NUM_LEDS);
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leds[pos] += CHSV( index + random8(64), 200, 255);
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leds[0] = CRGB::White;
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leds[1] = CRGB::White;
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leds[NUM_LEDS-1] = CRGB::White;
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leds[NUM_LEDS-2] = CRGB::White;
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leds[NUM_LEDS-3] = CRGB::White;
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}
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void Led::loop_dispense(void) {
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// top: led 9 and 10
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// a colored dot sweeping back and forth, with fading trails
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fadeToBlackBy( leds, NUM_LEDS, 20);
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int pos = beatsin16( 13, 0, NUM_LEDS-1 );
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leds[pos] += CHSV( index, 255, 192);
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leds[0] = CRGB::White;
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leds[NUM_LEDS-1] = CRGB::White;
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leds[NUM_LEDS-2] = CRGB::White;
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}
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void Led::loop_denied(void) {
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fill_solid(leds, NUM_LEDS, CRGB::Red);
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}
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void Led::loop_steady(void) {
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fill_solid(leds, NUM_LEDS, color);
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}
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void Led::changeAnimation(uint8_t num, uint16_t duration) {
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change = true;
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if (duration == 0) this->duration = UINT16_MAX;
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else this->duration = duration;
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if (num == 0) refresh = &Led::loop_steady;
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else if (num == 1) refresh = &Led::loop_dispense;
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else if (num == 2) refresh = &Led::loop_confetti;
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else if (num == 3) refresh = &Led::loop_rainbow;
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else if (num == 4) refresh = &Led::loop_denied;
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}
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void Led::changeColor(uint8_t r, uint8_t g, uint8_t b) {
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color = CRGB(r, g, b);
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change = true;
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}
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void Led::changeBrightness(uint8_t brightness) {
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if (brightness > 254) { // don't set first byte to 255 on tm1829
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FastLED.setBrightness(254);
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} else {
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FastLED.setBrightness(brightness);
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}
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change = true;
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}
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void Led::setup(void) {
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pinMode(LED_PIN, OUTPUT);
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FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS);
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FastLED.setBrightness(96);
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FastLED.setCorrection(0xFF5050);
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fill_solid(leds, NUM_LEDS, CRGB::White);
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color = CRGB::Orange;
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change = true;
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refresh = &Led::loop_steady;
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delay(100);
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xTaskCreate(
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&cTaskWrapper, /* Task function. */
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"ledAnimationTask", /* String with name of task. */
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1024, /* Stack size in words. */
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this, /* Parameter passed as input of the task */
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tskIDLE_PRIORITY+3, /* Priority of the task. */
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&ledTaskHandle); /* Task handle. */
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}
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void Led::animationTask(void* parameters) {
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while(true) {
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if (refresh != nullptr) {
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(*this.*refresh)();
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if (refresh != (&Led::loop_steady) || change == true) FastLED.show();
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change = false;
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// EVERY_N_MILLISECONDS ( 20) { index++; }
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index++;
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if (duration == 0) {
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refresh = &Led::loop_steady;
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change = true;
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} else if (duration == UINT16_MAX) {
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} else {
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duration--;
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}
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EVERY_N_SECONDS(300) {
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// FastLED.clear();
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// delay(200);
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changeAnimation(3, 400);
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}
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}
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vTaskDelay(50 / portTICK_PERIOD_MS);
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}
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Serial.println("LED animation end!");
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vTaskDelete(NULL);
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}
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void Led::cTaskWrapper(void* parameters) {
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static_cast<Led*>(parameters)->animationTask(NULL);
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}
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