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@ -3,10 +3,16 @@ |
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#include "../compat/pgmspace.h" |
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#include "../compat/pgmspace.h" |
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#include "bitmapscroller.h" |
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#include "bitmapscroller.h" |
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#include "28c3.h" |
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#include "fairydust.h" |
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static uint8_t const nMargin = 5; /** margin above and below bitmap */ |
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static uint8_t const nRayStartOffset = 15; /** offset of the animated part */ |
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static uint8_t const nRayStopOffset = 25; /** last offset of that part */ |
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static uint8_t const a28c3Bitmap[2][30][9] PROGMEM = |
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/**
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* complete bitmap of the fairy dust with a full ray |
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*/ |
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static uint8_t const aFairydustBm[2][30][9] PROGMEM = |
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{{{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x10, 0x00}, |
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{{{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x10, 0x00}, |
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x0e, 0x00}, |
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x0e, 0x00}, |
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0xf0, 0x08, 0x80}, |
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0xf0, 0x08, 0x80}, |
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@ -70,10 +76,102 @@ static uint8_t const a28c3Bitmap[2][30][9] PROGMEM = |
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{0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00}}}; |
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{0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00}}}; |
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static uint8_t const nMargin = 5; |
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/**
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* Animated part of the bitmap (with different strengths of the ray) |
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*/ |
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static uint8_t const aRay[2][44][4] PROGMEM = |
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{{{0x00, 0x00, 0x41, 0x7f}, // frame 1
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{0x00, 0x00, 0x02, 0xe1}, |
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{0x00, 0x00, 0x05, 0xa3}, |
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{0x00, 0x00, 0x1a, 0x00}, |
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{0x00, 0x00, 0x67, 0x41}, |
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{0x00, 0x01, 0x01, 0xf8}, |
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{0x00, 0x18, 0x1f, 0xeb}, |
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{0x00, 0x20, 0xe0, 0xf1}, |
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{0x00, 0x18, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x17}, |
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{0x00, 0x00, 0x00, 0x5f}, |
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{0x00, 0x00, 0x41, 0x7f}, // frame 2
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{0x00, 0x00, 0x02, 0xe1}, |
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{0x00, 0x00, 0x05, 0xa3}, |
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{0x00, 0x00, 0x1a, 0x00}, |
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{0x00, 0x00, 0x27, 0x41}, |
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{0x00, 0x00, 0x19, 0xf8}, |
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{0x00, 0x00, 0x07, 0xeb}, |
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{0x00, 0x00, 0x00, 0xf1}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x17}, |
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{0x00, 0x00, 0x00, 0x5f}, |
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{0x00, 0x00, 0x40, 0x8f}, // frame 3
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{0x00, 0x00, 0x01, 0x11}, |
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{0x00, 0x00, 0x02, 0x43}, |
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{0x00, 0x00, 0x04, 0x00}, |
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{0x00, 0x00, 0x08, 0x81}, |
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{0x00, 0x00, 0x06, 0x00}, |
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{0x00, 0x00, 0x00, 0x13}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x17}, |
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{0x00, 0x00, 0x00, 0x5f}, |
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{0x00, 0x00, 0x40, 0x0f}, // frame 4
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x00}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x00}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x17}, |
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{0x00, 0x00, 0x00, 0x5f}}, |
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{{0x00, 0x00, 0x00, 0xf3}, // frame 1
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{0x00, 0x00, 0x01, 0xf3}, |
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{0x00, 0x00, 0x02, 0x41}, |
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{0x00, 0x00, 0x04, 0x01}, |
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{0x00, 0x00, 0x18, 0x80}, |
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{0x00, 0x00, 0xff, 0xc1}, |
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{0x00, 0x07, 0xe0, 0xf1}, |
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{0x00, 0x1f, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x07}, |
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{0x00, 0x00, 0x00, 0x0f}, |
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{0x00, 0x00, 0x00, 0x3f}, |
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{0x00, 0x00, 0x00, 0xf3}, // frame 2
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{0x00, 0x00, 0x01, 0xf3}, |
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{0x00, 0x00, 0x02, 0x41}, |
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{0x00, 0x00, 0x04, 0x01}, |
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{0x00, 0x00, 0x18, 0x80}, |
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{0x00, 0x00, 0x07, 0xc1}, |
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{0x00, 0x00, 0x00, 0xf1}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x07}, |
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{0x00, 0x00, 0x00, 0x0f}, |
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{0x00, 0x00, 0x00, 0x3f}, |
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{0x00, 0x00, 0x00, 0x73}, // frame 3
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{0x00, 0x00, 0x00, 0xe3}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x00}, |
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{0x00, 0x00, 0x01, 0xc1}, |
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{0x00, 0x00, 0x00, 0xe1}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x07}, |
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{0x00, 0x00, 0x00, 0x0f}, |
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{0x00, 0x00, 0x00, 0x3f}, |
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{0x00, 0x00, 0x00, 0x03}, // frame 4
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x00}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x01}, |
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{0x00, 0x00, 0x00, 0x03}, |
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{0x00, 0x00, 0x00, 0x07}, |
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{0x00, 0x00, 0x00, 0x0f}, |
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{0x00, 0x00, 0x00, 0x3f}}}; |
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static uint8_t logo_28c3_getChunk(unsigned char const nBitPlane, |
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static uint8_t fairydust_getChunk(unsigned char const nBitPlane, |
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unsigned char const nChunkX, |
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unsigned char const nChunkX, |
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unsigned char const nChunkY, |
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unsigned char const nChunkY, |
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unsigned int const nFrame) |
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unsigned int const nFrame) |
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@ -82,16 +180,30 @@ static uint8_t logo_28c3_getChunk(unsigned char const nBitPlane, |
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assert(nChunkX < 9); |
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assert(nChunkX < 9); |
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assert(nChunkY < (nMargin + 30 + nMargin)); |
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assert(nChunkY < (nMargin + 30 + nMargin)); |
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static uint8_t const nOffsetTable[] PROGMEM = |
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{UINT8_MAX, 0, 11, 22, 33, 22, 11, 0}; |
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uint8_t const nOffset = pgm_read_byte(&nOffsetTable[(nFrame >> 1) % 8]); |
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if (nChunkY < nMargin || nChunkY >= (nMargin + 30)) |
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if (nChunkY < nMargin || nChunkY >= (nMargin + 30)) |
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{ |
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{ |
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return 0; |
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return 0; |
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} |
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} |
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return pgm_read_byte(&a28c3Bitmap[nBitPlane][nChunkY - nMargin][nChunkX]); |
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else if ((nChunkX <= 3) && |
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(nChunkY >= (nRayStartOffset + nMargin)) && |
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(nChunkY <= (nRayStopOffset + nMargin)) && |
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(nOffset != UINT8_MAX)) |
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{ |
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uint8_t const row = nChunkY - nRayStartOffset - nMargin + nOffset; |
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return pgm_read_byte(&aRay[nBitPlane][row][nChunkX]); |
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} |
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return pgm_read_byte(&aFairydustBm[nBitPlane][nChunkY - nMargin][nChunkX]); |
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} |
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} |
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void logo_28c3() |
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void fairydust() |
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{ |
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{ |
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// width 72, height 30+x, 2 bitplanes (4 colors), 600 frames à 50ms (20 fps)
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// width 72, height 30+x, 2 bitplanes (4 colors), 600 frames à 50ms (20 fps)
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bitmap_scroll(72, nMargin + 30 + nMargin, 2, 600, 50, logo_28c3_getChunk); |
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bitmap_scroll(72, nMargin + 30 + nMargin, 2, 600, 50, fairydust_getChunk); |
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} |
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} |