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@ -194,8 +194,8 @@ void bitmap_scroll(unsigned int const nWidth, |
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bitmap.nChunkCount = (((bitmap.nViewportWidth - 1) / 8) + 1); |
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// initial starting point
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int x = random8() % (bitmap.nXDomain + 1); |
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int y = random8() % (bitmap.nYDomain + 1); |
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int x = bitmap.nXDomain > 0 ? random8() % bitmap.nXDomain : 0; |
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int y = bitmap.nYDomain > 0 ? random8() % bitmap.nYDomain : 0; |
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char dx = 0; |
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char dy = 0; |
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