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@ -11,6 +11,7 @@ |
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#include <assert.h> |
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#include <stdint.h> |
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#include <stddef.h> |
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#include "../config.h" |
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#include "../pixel.h" |
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#include "../util.h" |
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@ -346,38 +347,50 @@ static void fixDrawPattern(fixp_t const t_start, |
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for (fixp_t t = t_start; t < t_stop; t += t_delta) |
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{ |
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// For performance reasons the pattern is drawn to an off-screen buffer
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// without distributing bits of higher planes down to lower ones. This
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// is done afterwards when the off-screen contents are copied to the
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// actual frame buffer.
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for (unsigned char y = 0; y < NUM_ROWS; ++y) |
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// without distributing bits of higher planes down to lower ones.
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ptrdiff_t nRowColOffset = 0; |
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for (unsigned char y = 0; y < UNUM_ROWS; ++y) |
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{ |
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for (unsigned char x = 0; x < (LINEBYTES * 8u); ++x) |
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{ |
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pOffScreen[fpPattern(x, y, t, r)][y][x / 8] |= shl_table[x % 8]; |
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// Since multidimensional subscript expressions are rather
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// expensive, we just resolve the first dimension (which
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// represents the plane) and add an offset that correlates to
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// the currently processed row and column.
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*(&pOffScreen[fpPattern(x, y, t, r)][0][0] + nRowColOffset) |= |
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shl_table[x % 8u]; |
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// increment the offset after completion of a byte
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if ((x % 8u) == 7u) |
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{ |
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nRowColOffset++; |
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} |
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} |
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} |
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// last byte of the frame buffer
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// one byte behind the frame buffer
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unsigned char *pPixmap = |
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&pixmap[NUMPLANE - 1][NUM_ROWS - 1][LINEBYTES - 1]; |
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// last byte of the off-screen buffer
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(&pixmap[NUMPLANE - 1][NUM_ROWS - 1][LINEBYTES - 1]) + 1; |
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// one byte behind the off-screen buffer
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unsigned char *pOffscreenDistHigh = |
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&pOffScreen[NUMPLANE][NUM_ROWS - 1][LINEBYTES - 1]; |
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// last byte of the second last plane of the off-screen buffer
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(&pOffScreen[NUMPLANE][NUM_ROWS - 1][LINEBYTES - 1]) + 1; |
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// one byte behind the second last plane of the off-screen buffer
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unsigned char *pOffscreenDistLow = |
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&pOffScreen[NUMPLANE - 1][NUM_ROWS - 1][LINEBYTES - 1]; |
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(&pOffScreen[NUMPLANE - 1][NUM_ROWS - 1][LINEBYTES - 1]) + 1; |
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// Here we transcribe the off-screen contents to the actual frame buffer
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// by distributing down 8 bits in parallel per iteration. We start at
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// the end of both buffers and move backwards through their space.
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// The pre-decrement operator is used so that GCC utilizes the AVR's
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// built-in pre-decrement variants of the "ld" and "st" instructions.
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while (pPixmap >= (unsigned char *)pixmap) // stop at the beginning
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{ |
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// actually draw off-screen contents
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*(pPixmap--) = *pOffscreenDistHigh; |
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*(--pPixmap) = *(--pOffscreenDistHigh); |
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// distribute bits down to the next lower plane
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*(pOffscreenDistLow--) |= *pOffscreenDistHigh; |
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*(--pOffscreenDistLow) |= *pOffscreenDistHigh; |
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// clear already drawn off-screen contents
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*(pOffscreenDistHigh--) = 0; |
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*pOffscreenDistHigh = 0; |
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} |
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// wait a moment to ensure that the current frame is visible
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@ -447,10 +460,10 @@ static unsigned char fixAnimPlasma(unsigned char const x, |
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{ |
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p->fFunc2CosArg = NUM_ROWS * fixCos(t) + fixScaleUp(NUM_ROWS); |
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p->fFunc2SinArg = NUM_COLS * fixSin(t) + fixScaleUp(NUM_COLS); |
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} |
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if (y == 0) |
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for (unsigned char i = NUM_COLS; i--;) |
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{ |
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p->fFunc1[x] = fixSin(fixMul(fixScaleUp(x), fPlasmaX) + t); |
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p->fFunc1[i] = fixSin(fixMul(fixScaleUp(i), fPlasmaX) + t); |
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} |
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} |
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fixp_t const fFunc2 = fixSin(fixMul(fixDist(fixScaleUp(x), fixScaleUp(y), |
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@ -458,7 +471,7 @@ static unsigned char fixAnimPlasma(unsigned char const x, |
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uint8_t const nRes = fixScaleDown(fixDiv(fixMul(p->fFunc1[x] + fFunc2 + |
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fixScaleUp(2), fixScaleUp(NUMPLANE - 1)), fixScaleUp(2))); |
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assert (nRes <= 3); |
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assert (nRes <= NUMPLANE); |
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return nRes; |
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} |
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