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@ -20,7 +20,7 @@ |
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// use 8 bit operands where feasible
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#if NUM_ROWS < 127 && NUM_COLS < 127 |
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#if NUM_ROWS < 64 && NUM_COLS < 64 |
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typedef signed char operand_t; |
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#else |
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typedef int operand_t; |
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@ -265,7 +265,7 @@ static void dots1() |
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wait(glimmer_delay); |
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} |
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// wait up to 2.5 seconds until the next dot is drawn
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// wait up to 2.5 seconds before the next dot is drawn
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wait(random8() * 10); |
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} |
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} |
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